.: space glitch devblog #2 - starship flight :.
Yes! Finally, I got to build and fly a starship; still, I had a bit of a mixed feeling as to how I wanted the starship to navigate. I had several Ideas as to how to achieve it, but, choices were still a complication; whether I should used realistic physics or not realistic and (either with or without Rigid bodies), I ended up writing about 4 - 5 controller scripts. I Remembered having a bunch of fun battling my brothers and childhood friends at Lylat Wars on N64. Star Fox has